The first maintenance release of LuxRender has been released! Read the release notes and fire up those cores 🙂 Just in case there’s an issue with the official downloads, I’m hosting the Windows builds here. Installers LuxRender 0.6.1 x64 LuxRender 0.6.1 x86 SSE2 LuxRender 0.6.1 x86 SSE1 Archives LuxRender 0.6.1 x64 LuxRender 0.6.1 x86 SSE2 …
Monthly Archives: December 2009
Having laid the groundwork in part 1, it is now time to actually simulate the interior of a white dwarf star. I’ve decided to use C# for this. I really like the C# language and with Mono it’s fairly trivial to make it cross-platform, which is nice. I covered the basics needed in my post …